The Ballad of Beauregard Jones
Game Information
Developer
The Bingus CollectiveVersion
vChapter 2 - Release 2
Engine
Ren'Py
Release Date
Oct 22, 2026
Last Update
Oct 22, 2026
Censorship
Uncensored
Overview
The Ballad of Beauregard Jones is a visual novel for players who want a period-flavored tale of gambling and romance with a strong adult edge. The tone leans toward Southern riverboat charm mixed with frank, grown-up drama.
Story
Set in the years before jazz-age New Orleans, the story follows Beauregard Jones, a riverboat gambler chasing fame and fortune, and his partner Rosie Thorns. Their journey begins with one last day on shore before boarding the Riverboat Princess, a day Beau means to use to scrape together extra money by any means he can find. What starts as a simple plan opens into a longer tale of gambling, revenge, and love as the two make their way down the Mississippi.
Gameplay
Play unfolds as a narrative-driven visual novel, moving between dialogue scenes and illustrated story beats as Beau and Rosie's plans play out. Choices shape how their partnership and relationship develop, with some encounters and intimate content framed as optional depending on the path taken through the story. The pacing follows chapters tied to the riverboat voyage, with animated scenes marking key moments along the way.
Features
- Dual-protagonist narrative following both Beau and Rosie's perspectives
- Animated scenes and illustrated CGs built around key story moments
- Optional content paths, including swinging-themed material, tied to player choice
- A Mississippi riverboat setting blending gambling, romance, and consequence
Changelog
- Chapter 2 - Release 2
- We finally have splash screens and logos all over the place!
- Some of the crappier animations were reworked and improved, same with some of the crappier CGs!
- By the way - this update now includes SEVENTY animations!
- Fixed a few major bugs that somehow had never been called out to me (way to go Brain Trust!)
- Added a volume slider for sounds built into cinematics
- Made the fonts significantly more readable
- Chapter 2 - Release 1
- Approximately 1250 lines of dialogue (About a 30 minute playthrough)
- 101 new CGs
- 36 new animations! (There were 17 total in all of Chapter 1)
- Four new songs