Never Saint
Game Information
Developer
Saint VoiceVersion
v0.28.0
Engine
RPGM
Release Date
Sep 14, 2026
Last Update
Oct 2, 2026
Censorship
Uncensored
Overview
Never Saint is a 2D adult visual novel for players who enjoy family-centered stories with a slow shift from repression to freedom. The tone stays grounded, favoring everyday moments over melodrama.
Story
Raised within the church to live as a saint, the protagonist finally leaves that sheltered life after Marjorie finds him. Outside the walls he knew, ordinary days start turning strange, and he has to figure out what his new life looks like now that purity is no longer the rule he lives by.
Gameplay
Play unfolds through daily routines and encounters with the women around him, with certain scenes tied to specific times of day or activities. Choices and attention to schedules open up new interactions as he settles into life outside the church, with animated scenes marking key moments along the way.
Features
- Animated 2D scenes with audio in key moments
- Mix of family, monster girl, and milf characters across the cast
- Schedule-based scene triggers tied to specific days and times
Notes
The incest and religious-upbringing themes are central to the premise, not incidental, so they carry through most of the story.
Changelog
v0.28.0
MOG_ChronoEngine:
- This system was the main reason for the delay. It had an update regarding how it handles files, since it used to only load skills when starting a new game. Now it updates when loading a game and when starting a new save.
CrossEngine:
- Updated because, just like the previous plugin, it only executed on a new game. Now it triggers when loading a save.
CrossBattleScript:
- New skills were created that won't be used in the game until the player defeats the banshee (in the next update). The dash skill was designed to allow you to move faster on the map. Other attacks were excluded because they were boring to use on a boss.
PKD_FIX COMMON EVENT:
- A plugin made to provide a queue for reserved common events, since using items didn't call the corresponding event and the item was simply lost.
FixzLayer:
- Another plugin created to help with event-made maps so they can feature platform-type movements.
AnimacionSpeed:
- A new plugin created to accelerate editor animations (including audio), so I don't have to repeat the same skill 10 times at different speeds with different audio.
AltimitPatch:
- A patch for Altimit, since many skills don't work correctly with the grid activated. By using this._ignoreGrid = true;, they can be used by deactivating the grid for one frame.
- FilterController: Updated to include HslAdjustment.
- Mog Animated Text = Integrated.
- Other Fixes & Improvements
- Sprites that only overlap in HTML — fixed in FixLightFlicker.
- Fixed an issue where the Android menu would be lost when purchasing ingredients from the Market.
- Removed the Zoom filter during scenes with other characters.
- HTML can now be viewed in fullscreen.
- Fixed an issue where Live2D animations would become static at certain moments.
- The “D” key on Android now works even when held down.