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Ongoing v2.32

Elona+

4.2
(10 votes)

Game Information

Developer

Ano犬

Version

v2.32

Engine

Others

Release Date

Mar 22, 2025

Last Update

Sep 22, 2026

Censorship

Censored

Overview

Elona+ is a roguelike RPG for players who want deep character building and freeform adventuring. It has a rough, systems-heavy tone rather than a polished, story-driven one.

Gameplay

Players create a character and explore procedurally shaped dungeons and towns, fighting through turn-based combat while managing stats, gear, and a growing roster of skills. Progress comes from repeated runs and steady character growth rather than a fixed path, with the world offering side activities, trade, and odd jobs alongside combat. Adult content exists as a minor, optional layer within this larger sandbox rather than a focus of the design.

Features

  • Deep character creation covering both male and female protagonists
  • Turn-based combat built around long-term stat and skill growth
  • Pixel-art presentation typical of classic roguelike RPGs
  • Side systems like trade and odd jobs, including some adult-themed encounters

Installation

1. Extract and run elonaplus.exe If installing Custom 2.Extract the contents of the Custom-GX's archive to the main game folder and overwrite everything. 3.Run elonapluscgx.exe

Changelog

v2.31

  • An overview of the game controls will now open in a new window when starting the game to ease the beginners into the game.
  • For those who have mastered everything in the guide, this can be disabled in the "Message & Log" section of the settings.
  • To encourage players to challenge themselves and to help bring weaker characters up to speed, 4x experience is received for attributes and skills that are below the deepest dungeon floor cleared.
  • This is highlighted and explained by some new lines added to NPCs' random conversations.
  • Added more town management options to Vernis, Port Kapul, and Melugas.
  • We have the raccoon dog and racoon in game, so I thought I'd add more similar animals - the masked palm civet and badger - to confuse people even more.
  • Can you tell these apart?
  • Added another 5 new NPCs.
  • Added a makeshift portrait for the long twintail and the dialogue script for them - I kept putting this off because it was difficult to make their portrait match the existing art style.
  • Added a new status ailment: Incapable.
  • Characters with this status ailment will have their turn skipped.
  • Unlike Sleep and Unconscious, the only way to get rid of this is to just let it expire after some turns.
  • The float cage is now usable on Incapable characters as well as those at low health.
  • We have man-eating bears spawning in town, so tranquilizer guns have been implemented.
  • These are far more potent than those in real life, but more importantly, these can be used without a license.
  • Added another 2 new items.
  • Added random weight and sell price stats to the shells and coconut crabs that can be picked up on the Seabed map.
  • Also, molluscs rotted away in an instant - they now take 24 hours to rot.
  • The Approval rate and Evaluation stats for town management listed in the town book and other places now vary with the Impress of NPCs placed on the map.
  • When a werewolf event gets cancelled on a map because there already is a Godwolf and Kyu-bi on the map, the werewolf minigame progress now resets to 0.
  • Removed violent skull sword as a potential ingredient for the shin makenn tensei recipe.
  • Removed trismagistus as a potential ingredient for the big crystal bomb recipe.
  • This was a temporary workaround for remaking these items. Back then, these items had a level, and this allowed players to remake them to increase their level.
  • Now that they don't have an item level, this was just a confusing thing that someone could select by mistake.
  • Added a new special action that allows characters to cheer for allied characters. Empathy trait can now be acquired by the player character.
  • This is for non-combat characters that don't even use the Negotiation special actions.
  • Sick status ailment now displays the level of the sickness.
  • Increased the modifier for magic damage dealt on characters who are affected by guard break.
  • Removed stone as an ingredient from stone craft recipe because its ingredients were much harder to obtain than wood craft's.
  • The higher the potency of the remote blow equipment attribute, the higher the chance for an NPC to choose to use Distant Attack, capped at 90%.
  • Changed some descriptions.
  • [Fixes]
  • Fixed summoned undead sometimes getting consumed for Kamikakushi.
  • Fixed bonus skill experience for NPCs factoring in training days.
  • Fixed ShikiOrigami's maximum HP modifier being wrong when recalculating it after Restore Body is used.
  • Fixed having the Shooting Mode buff causing the number of turns of Bind status ailment to increase when affected by Restore Body and other effects.

Elona+

v2.32 • Windows

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