Battlefuck Pit
Game Information
Developer
DNAVersion
v1.18.31.1
Engine
Unknown
Release Date
Mar 16, 2025
Last Update
Oct 15, 2026
Censorship
Uncensored
Overview
Battlefuck Pit is a 3D combat game for players who want fast, physical one-on-one matchups with an adult edge. It keeps things direct, with no wrapper story to slow down the action.
Gameplay
Players control a fighter in short, animated bouts that mix combat with sexfight and catfight mechanics. Matches are simple to pick up, with controls built around landing holds and combos against an opponent. Character creation lets players set up who they're fighting with before heading into a bout.
Features
- Fully animated 3D fights with a mix of male, female, and futa/trans matchups
- Character creation tools for building fighters ahead of each match
Installation
1. Extract and run.
Mod installation:
For actions, the folder you are targeting (TARGET_FOLDER ) is .mods/actions. For arenas/stages, the folder is .mods/stages
On Windows, extract the zip contents under .mods/TARGET_FOLDER in the game folder, or c:\Users\YOUR_USER\AppData\Roaming\Godot\app_userdata\Battlefuck Pit\.mods\TARGET_FOLDER \, depending on your preference. Make sure to not have copies in both locations, as it can get confusing (the game works, but if you later end up updating one and not the other, you might get the older version in game).
On Android:
- Download the file, and use the File manager under Options to import the zip file into the game user folder.
- Extract the contents (use the Extract option), then do this:
Go into the newly created folder (example_mod), select the folder inside and press [Cut]. Go outside (use the [^] button) to the user:// folder, and make sure you have a folder called .mods, inside which there should be the required TARGET_FOLDER folder. If either or both of these folders are missing, create them manually (using the [New folder] button at the top)
Go inside .mods/TARGET_FOLDER and select [Paste]
- Remember to delete the empty folder left behind from extracting the zip file
- Restart the game
Changelog
v1.18.31.1p
- This bumps the game content up to v1.18, however it also brings in several features and lots of fixes and quality of life improvements all the way up to v1.31. Check below for the list of changes
- New reverse straddling action branch
- New 69 action branch
- Updated and improved various actions, action transitions / flow, animations
- Female Snake anthro body type (Ophidia)
- Male Wolf anthro body type (Conall)
- Separated the Female/futa body type into Female and Futa
- Updated, fixed and improved various wearables
- Updated and improved various character appearance aspects
- Improved character randomization, resulting in better looking characters (applies to both randomization ranges, as well as wearable material properties)
- Boxing ring adjustments and small improvements
- Improvements to the Jungle arena (better grass, tuned lighting and volumetric fog; separate mobile environment)
- Adjusted camera parameters in order to try and avoid the effect a wide field of view causes (exaggerated depth, with objects in the background appearing a lot smaller). A wide angle effect will still happen, as the camera also uses the fov to keep the characters on screen, but overall things should look better. Note: there will be clipping occasionally, especially in certain arenas where the spectators are closer to theaction. I will try to find a solution for this in one of the next releases
- After every match, 1 v 1 mode will display the challenger (i.e. first) character's xp gains for each stat group
- Gauntlet and Challenger modes now award XP points
- Show opponent pronouns and voice information in Gauntlet and Challengers mode
- Gauntlet mode: each match won will generate increasingly better rewards that stack; the bigger the winning streak, the more and better rewards
- Gauntlet mode now preserves character clothing, dirt and decorations (e.g. mouth cum mesh, creampie meshes) between matches, and shows the actual character post-battle state on the outcome screen
- Gauntlet mode: you can now include and prioritize saved characters
- Challengers game mode: opponents can be randomized with a dedicated button
- Challengers game mode shows the actual character post-battle state on the outcome screen
- Tournament mode random participants will now generate random stats between -50% and +10% of the tournament owner's. Previously, random participants were all stuck at the default (lowest) stats
- After every match, Gauntlet mode will display the player character's main stats situation next to the match result
- After every match, Gauntlet mode will display the player character's xp gains for each stat group
- After every match, Challengers mode will display the player character's xp gains for each stat group
- Various opponent / PC control options (e.g. randomization, outfit randomization, redressing, clean up) for the Gauntlet and Challenger modes
- Scenario mode now shows a faithful replica of the character state at the end of the match (clothes, dirt and fluid splatters)
- Default dialogue updates
- Various performance improvements
- Breathing sound fx based on stamina state as well as registered arousal damage (volume control under Options)
- A lot of various under the hood improvements
- Lots of fixes to existing issues