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Ongoing v0.89

Apocalyptic World

3.7
(67 votes)

Game Information

Developer

ttyrke

Version

v0.89

Engine

HTML

Release Date

Sep 24, 2026

Last Update

Oct 7, 2026

Censorship

Uncensored

Overview

Apocalyptic World is a 3D adult RPG for players who want a grim survival setting with adult content woven in. The tone is bleak and unglamorous rather than playful.

Story

A nuclear war has leveled the world. The player character rode it out safely in a bunker while everyone left outside was forced to adapt to a lawless, brutal existence, and now has to face what that new world has become.

Gameplay

Play centers on exploring an open, post-apocalyptic sandbox, managing resources and relationships with the people you find, and fighting through turn-based combat encounters. Between exploration and combat, the game leans on management and social systems to shape how survivors interact with you.

Features

  • Turn-based combat layered onto open-world survival exploration
  • Management systems for handling the people and resources you come across
  • Animated 3D scenes built into the sandbox structure

Changelog

v0.89

  • ?FIXES:
  • Sleep errors without built settlement.
  • Event - "Young woman" at the gate aged 44.
  • Some portrait picker showing broken tiles (not png).
  • Feral NPCs speaking.
  • Male shopkeeper not unlocking shop construction.
  • World settlements - Slave trader names had no gender colors.
  • Grope in the garden: error when no other girl could join.
  • More than 18 events where npc horny meter didn't reset.
  • Guests no longer lose happiness when someone they dislike leaves.
  • Happiness could drop far below -100 when a guest left, making it almost impossible to recover.
  • A captured guest counted as leaving for good, so her friends often walked out the next night.
  • Market not showing who is virgin.
  • ?FEATURES:
  • Event [Bar] Invite to wc - option to capture
  • World settlements - added donation daily cap
  • World settlements - Internal conflict can now go in your favour instead of always costing relationship
  • Sex experience - the more experienced you are, the faster partners get aroused
  • Explore - Night exploring from 20:00 to 23:00, with a light or in the dark
  • Car explore - Night exploring (needs headlights)
  • Fight - Fighting in the dark deals less damage
  • Sleeping - Staying out past midnight on a night trip costs energy the next morning
  • New item: Torch (Light for one night trip)
  • New item: Lantern (Reusable light for night trips, burns one fuel can per night)
  • New item: Headlight kit (Lets the car explore at night)
  • Workbench: Option to craft torch and lantern
  • Shop - Race stadium sells headlight kit
  • Garage - Install and repair headlights
  • Event [Explore] - Dark building
  • Event [Explore] - Lights seen
  • Event [Explore] - Feral den
  • Event [Explore] - Sleeping camp
  • Event [Explore] - Moonlit cache
  • Event [Car explore] - Roadblock
  • Event [Car explore] - Dark crash
  • Personality - NPC personality traits now matter: they affect work output, skill learning, happiness, loyalty, fights and scavenging (hover a trait in NPC info to see what it does)
  • Afterglow - NPCs who came with you are happier and work 10% better the next day
  • Endurance - NPCs can now build endurance, and it reduces damage in fights
  • New item: Playing cards
  • Strip poker - Mini game. Play with guests in the evenings, the loser takes off a piece of clothing
  • Every NPC who joins your settlement now gets a history entry saying how they arrived
  • Guest house - Move guests to the settlement as settlers
  • Captured guests - friends are upset less, get their happiness back if you rescue her or pay the ransom, and take the full hit only if you leave her
  • Step-parents added to family tree displays (contr. Illusion-XIII)
  • Feral NPCs - alternate responses and encounter filtering (contr. Illusion-XIII)
  • New sorting options - keep spouses together; keep offspring with parent (contr. Illusion-XIII)
  • Event [Basement] - NPC offer food (contr. Illusion-XIII and Survivor)
  • School - parents receive happiness when a child learns a skill (contr. Illusion-XIII)
  • New pack - Brittney Kade (contr. Harbarbas)
  • New pack - Domino Presley (contr. Harbarbas)
  • Event [Laura] - New date option (For supporters)

Apocalyptic World

v0.89 • Windows, Mac +1

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