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Ongoing v0.16.3

Strive: Conquest

3.6
(77 votes)

Game Information

Developer

Maverik

Version

v0.16.3

Engine

Others

Release Date

Oct 27, 2026

Last Update

Oct 28, 2026

Censorship

Uncensored

Overview

Strive: Conquest is an RPG management game for players who want early experiments with class-based combat and adult fantasy themes. It plays as a rough, exploratory build rather than a polished full release.

Gameplay

The core loop centers on managing resources, crafting items, and building a party around different classes, each with distinct traits and abilities. Combat runs on a turn-based system, and exploration takes place in procedurally generated areas and dungeons that change with each run. Character creation lets players shape a protagonist before heading into these encounters.

Features

  • Turn-based combat built around class variety rather than a single fixed role
  • Procedurally generated dungeons and areas for repeat exploration
  • Crafting and item systems layered under the management loop

Notes

This build is described as a tech demo for a sequel, meant to show early mechanics rather than the finished game's full content or story focus.

Changelog

v0.16.3

  • New boss fights: Sylas (Jean's quest) and Erdyna
  • Added upgrades to capitals, allowing to show their goods at aliron and increase brothel saturations
  • Halloween: seasonal main menu and Halloween Candy dropped by undead
  • Crafting reworked around a new workshop panel
  • Gear is improved in the workshop for gold and work instead of by sacrificing other gear
  • Craft time and price of modular items now depend on their materials
  • Axe and Pickaxe merged into Axe&Pick; new Dishware tool for Cooking and Alchemy
  • Fixed jobs that use a tool producing about twice the intended amount
  • Succubus is now a Magic trait instead of a class; old saves are converted
  • Items and skills that grant a trait ask which one to replace before anything is spent
  • New icons for most traits
  • Added faith conversion at city temples
  • Master's Office improvements now unlock education for newborns
  • Place of power reworked: the reward is shown before the fight, and you choose who claims it afterwards
  • Meditation spots and places of power appear more often
  • Unique portraits no longer are affected by personality, saving some space and performance
  • Lira's quest outfit now should be selectable
  • New halloween outfit for Jean, Jean's face improved
  • Skill cooldowns that didn't work before now apply in combat
  • Rebalanced unique weapons and armor making them stronger with ugprades
  • Now have windowed mode and resolution options
  • Slave market can be sorted by column

Strive: Conquest

v0.16.3 • Windows, Mac +1

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